Violent Video Games
"A new study in the Journal of Experimental Social Psychology provides more evidence that violent video games desensitize players to violence, and makes them more violent in real life. This is not the first study to report such an effect; the evidence has been steadily accumulating over the last decade. But this study is worth looking at because it accidentally reveals both the immediate and long-term consequences of play." - Psychology Today (May 2011) and Science Daily (May 2011)
"Violent video games often treats the victims of the violence abstractly. In some games, the victims are aliens or nonhuman monsters. In other games, the opponents are soldiers who are so heavily protected with body armor that they do not really look like people at all. In still other games, the opponents are members of some group of outsiders like gang members. Dehumanization is also a factor that supports violence in the outside world. Nick Haslam and his colleagues have explore the ways that treating others as less than human tends leads to a negative attitude toward the dehumanized group and increases aggressive behavior toward the dehumanized group." - Psychology Today (May 2011)
"Highly anticipated video game sequel glorifies violence toward women" - Raw Story (March 2011)
"Playing violent video games: Good or bad?" - Psychology Today (Nov 2010)
"Playing a violent video game can increase aggression, and when a player keeps thinking about the game, the potential for aggression can last for as long as 24 hours, according to a study in the current Social Psychological and Personality Science (published by SAGE)." - Science Daily (Sept 2010)
"Playing a violent cop in a video game makes one more likely to identify with and feel sympathetic toward violent cops." - Miller McCune (May 2010)
"The 15 Most Controversial Video Games" - The Huffington Post (March 2010)
"The study was published in the March 2010 issue of the Psychological Bulletin, an American Psychological Association journal. It reports that exposure to violent video games is a causal risk factor for increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in youths." - Science Daily (March 2010)
"Video games can teach positive lessons, too." - Psychology Today (Feb 2010)
"Catharsis And Video Games" - Slideshare (Dec 2009)
"One of the writers for Modern Warfare 2 defends the airport massacre scene in the game. He is wrong. The scene is indefensible." - Oliver Willis (Nov 2009) and Daily Mail (Nov 2009)
"A video game to reduce aggression" - Cognitive Daily (April 2009)
"Flower is the only video game I've played that made me feel relaxed, peaceful, and happy." - Slate (Feb 2009)
"Violent video games and movies make people numb to the pain and suffering of others, according to a research report published in the March 2009 issue of Psychological Science." - Science Daily (Feb 2009)
"Video Games Affect the Brain—for Better and Worse" - The Dana Foundation (July 2009)
"Human Development Scientists and Computer Game Developers Design Video Game That Teaches Conflict Resolution to Kids" - DBIS (Dec 2008)
Study Links Violent Video Games, Hostility: Research in U.S., Japan Shows Aggression Increased for Months After Play - Washington Post (Nov 2008) and Pediatrics (Nov 2008)
The bloodier the game, the more hostile the gamer - Cognitive Daily (Sept 2008)
"Violent video games and desensitization" - Cognitive Daily (April 2008)
Video Games Normalize Killing, Doctors Say - KETV (Nov 2007)
"Most Middle-school Boys And Many Girls Play Violent Video Games" - ScienceDaily (July 2007)
"New research by Iowa State University psychologists provides more concrete evidence of the adverse effects of violent video game exposure on the behavior of children and adolescents." - ScienceDaily (April 2007)
"Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy" - Amazon (Jan 2007)
"Can video games make kids more violent? A new study employing state-of-the-art brain-scanning technology says that the answer may be yes." - MSNBC (December 2006)
"Adolescents who had played violent video games exhibited more brain activity in a region thought to be important for emotional arousal and less activity in a brain region associated with executive functions. Executive functions are the ability to plan, shift, control and direct one’s thoughts and behavior." - Indiana University School of Medicine (Nov 2006)
"Psychologists Produce First Study on Violence Desensitization From Video Games" - ScienceDaily (July 2006)
"Video Game Violence Can Make You Cold Blooded in Real-Life" - Softpedia (July 2006)
"...their study shows that young men are more likely to see others' attitudes toward them as hostile if they've just played a violent game." - News in Science (April 2006)
"This is your brain... on violent video games" - Cognitive Daily (April 2006)
"In Video Games, Not All Mayhem Is Created Equal" - ScienceDaily (December 2005)
Punishing video game violence: Does it reduce aggressive behavior? - Cognitive Daily (Nov 2005)
"Violent Video Games Lead To Brain Activity Characteristic Of Aggression" - ScienceDaily (October 2005)
Do MMORPG (massively multiplayer online role-playing game) games increase aggression? - Cognitive Daily (August 2005)
"Violent video games can increase aggressive behavior in children and adolescents, both in the short- and long-term, according to an empirical review of the last 20 years of research." - American Psychological Association (August 2005)
"Do games prime brain for violence?" - New Scientist (June 2005)
"Game mocks real tragedy, gang experts say" - MSNBC (Nov 2004)
Violent virtual video games and hostile thoughts - Journal of Broadcasting & Electronic Media (Sept 2004)
"Negative effects of violent video games becoming clearer" - AFA (July 2004)
"Psychological research confirms that violent video games can increase children's aggression, but that parents moderate the negative effects." - American Psychological Association (June 2004)
"Violent Video Games: Myths, Facts, and Unanswered Questions" - American Psychological Association (Oct 2003)
"Aggressive adolescents diagnosed with disruptive behavior disorders (DBD) use their brains differently than nonaggressive adolescents when watching violent video games, and the variation could be attributed to differences in actual brain structure, according to early results of two studies being presented at the 88th Scientific Assembly and Annual Meeting of the Radiological Society of North America (RSNA)." - Duke (Dec 2002)
"Violent Video Games FAQ" - YMA (2002)
"Computer games stunt teen brains" - The Observer (August 2001)
"Playing violent video games like Doom, Wolfenstein 3D or Mortal Combat can increase a person's aggressive thoughts, feelings and behavior..." - ScienceDaily (April 2000)
Ratings and Descriptions
Entertainment Software Rating Board (ESRB)
What They Play - The Parents Guide to Video Games
Military Recruitment
"Army Experience Center spokesman Capt. John Kirchgessner says the center has proved more effective than traditional recruiting methods. Using technology to create a relationship with the public..." - NPR (July 2010)
Army Recruits Video Gamers, Latest Recruiting Tool Winning Over Hearts, Minds Of Teens - CBS News (March 2004)
The U.S. Army and video game producers are increasingly collaborating on war simulation games designed to attract a new generation of potential soldiers. - WireTap Magazine (May 2006)
"America's Army (also known as AA or Army Game Project) is a series of video games and other media developed by the United States Army and released as a global public relations initiative to help with recruitment." - Wikipedia
Violent Video Games Teaching Hate
"Should the United States ban a Japanese "rape simulator" game?" - Slate (March 2009) and Huffington Post (March 2010)
"Racist Groups Using Computer Gaming to Promote Violence Against Blacks, Latinos and Jews." - Anti-Defamation League (February 2002)
Muslim groups condemn 'Muslim Massacre' video game - The Raw Story (Sept 2008)
"Islamic resistance group Hezbollah has sold over 100,000 copies of a computer game where players become anti-Israeli terrorists, prompting calls for it to be banned in Australia." - The Age (May 2003)
"The new game is called Underash, and its hero is a young Palestinian stone- thrower, Ahmed, fighting Israeli soldiers and settlers." - Underash (February 2002)
"A new video game, designed in-part by a former Guantanamo detainee, takes place in 2011 and has the player kill what would be understood to be American and British troops as the player attempts to escape." - KFox (June 2009)
"Some popular video games promote racist, negative stereotypes of Asians that would be unacceptable in other forms of media, says a Canadian researcher." - News in Science (July 2006)
"Grand Theft Christianity" - The New York Times (Dec 2006)
"Grand Theft Auto" - Wikipedia - The player gets extra points for killing cops. If the player kills a prostitute after using her services, he gets back any money paid to her, plus any other money found on her person.
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