Violent Video Games
"A longitudinal study of the association between violent video game play and aggression among adolescents." - PubMed (July 2012)
"Violent Video Games Alter Brain Function in Young Men" - Science Daily (Dec 2011) and MedicineNet (Nov 2011) and Mail Online (Nov 2011)
"If you're worried about a video game turning your son or daughter into a killer, don't worry about that," says psychologist Patrick Markey of Villanova (Pa.) University. "But is your kid moody, impulsive, or are they unfriendly? It's probably not the best idea to have that child play violent video games." - USA Today (Sept 2011)
"Are Violent Video Games Corrupting Children? Supreme Court Says States Cannot Decide" - Scientific American (June 2011)
"Today it is anticipated that the Supreme Court will rule on the case known as Brown v. Entertainment Merchants Association. In this case, game merchants say they should be able to sell the most extreme violent video games to minors. While it's illegal for children to purchase to so-called "adult" movies, if the merchants get their way, no violent video game content would be considered as going too far to be safe for children.
A dozen of my colleagues and I authored an amicus brief to the Supreme Court, substantiating our view that violent video games can cause harm. Known as the Gruel Brief, we submitted a statement on video game violence "authored by thirteen of the most recognized media violence experts in the United States, Germany, and Japan, and endorsed by 102 additional researchers." - Psychology Today (June 2011)
"A new study in the Journal of Experimental Social Psychology provides more evidence that violent video games desensitize players to violence, and makes them more violent in real life. This is not the first study to report such an effect; the evidence has been steadily accumulating over the last decade. But this study is worth looking at because it accidentally reveals both the immediate and long-term consequences of play." - Psychology Today (May 2011) and Science Daily (May 2011)
"Violent video games often treats the victims of the violence abstractly. In some games, the victims are aliens or nonhuman monsters. In other games, the opponents are soldiers who are so heavily protected with body armor that they do not really look like people at all. In still other games, the opponents are members of some group of outsiders like gang members. Dehumanization is also a factor that supports violence in the outside world. Nick Haslam and his colleagues have explore the ways that treating others as less than human tends leads to a negative attitude toward the dehumanized group and increases aggressive behavior toward the dehumanized group." - Psychology Today (May 2011)
"Children's exposure to violent video games over time can impact their ability to develop empathy and sympathy for others, according to a new study written by Simmons CollegeCommunications Professor Edward T. Vieira, Jr., Ph.D. and published in the 2011 spring/summer edition of the Journal of Children and Media. - Simmons (April 2011) and GameSpot (April 2011) and Industry Gamers (April 2011) and Washington Times (April 2011) and parentdish (April 2011)
"HICKS: Video games and bullying" - Washington Times (April 2011)
"Highly anticipated video game sequel glorifies violence toward women" - Raw Story (March 2011)
"Violent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review" - Psychological Bulletin (2010)
"Playing a violent video game can increase aggression, and when a player keeps thinking about the game, the potential for aggression can last for as long as 24 hours, according to a study in the current Social Psychological and Personality Science (published by SAGE)." - Science Daily (Sept 2010)
"Playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered." - American Psychological Association (June 2010) and Science Daily (June 2010)
"Playing a violent cop in a video game makes one more likely to identify with and feel sympathetic toward violent cops." - Miller McCune (May 2010)
"The 15 Most Controversial Video Games" - The Huffington Post (March 2010)
"The study was published in the March 2010 issue of the Psychological Bulletin, an American Psychological Association journal. It reports that exposure to violent video games is a causal risk factor for increased aggressive thoughts and behavior, and decreased empathy and prosocial behavior in youths." - Science Daily (March 2010) and PubMed (March 2010)
"Catharsis And Video Games" - Slideshare (Dec 2009)
"Hundreds of parents have bought their children a video game containing 'shocking' violence despite its 18 certificate. They queued overnight in hordes for the release of Call of Duty: Modern Warfare 2, which is expected to break records for video game sales. But many others are outraged by the content, including a scene where the player can choose to take part in a massacre of civilians." - Daily Mail (Nov 2009)
"Violent video games and movies make people numb to the pain and suffering of others, according to a research report published in the March 2009 issue of Psychological Science." - Science Daily (Feb 2009)
"Video Games Affect the Brain—for Better and Worse" - The Dana Foundation (July 2009)
Study Links Violent Video Games, Hostility: Research in U.S., Japan Shows Aggression Increased for Months After Play - Washington Post (Nov 2008) and Pediatrics (Nov 2008) and Science Daily (Nov 2008)
The bloodier the game, the more hostile the gamer - Cognitive Daily (Sept 2008)
Video Games Normalize Killing, Doctors Say - KETV (Nov 2007)
"New research by Iowa State University psychologists provides more concrete evidence of the adverse effects of violent video game exposure on the behavior of children and adolescents." - ScienceDaily (April 2007)
"Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy" - Amazon (Jan 2007)
"Can video games make kids more violent? A new study employing state-of-the-art brain-scanning technology says that the answer may be yes." - MSNBC (December 2006)
"Adolescents who had played violent video games exhibited more brain activity in a region thought to be important for emotional arousal and less activity in a brain region associated with executive functions. Executive functions are the ability to plan, shift, control and direct one’s thoughts and behavior." - Indiana University School of Medicine (Nov 2006)
"Video Game Violence Can Make You Cold Blooded in Real-Life" - Softpedia (July 2006)
"...their study shows that young men are more likely to see others' attitudes toward them as hostile if they've just played a violent game." - News in Science (April 2006)
"This is your brain... on violent video games" - Cognitive Daily (April 2006)
"In Video Games, Not All Mayhem Is Created Equal" - ScienceDaily (December 2005)
"A brain mechanism that may link violent computer games with aggression has been discovered by researchers in the US. The work goes some way towards demonstrating a causal link between the two - rather than a simple association." - New Scientist (December 2005)
Punishing video game violence: Does it reduce aggressive behavior? - Cognitive Daily (Nov 2005)
"Violent Video Games Lead To Brain Activity Characteristic Of Aggression" - ScienceDaily (October 2005)
"Violent video games can increase aggressive behavior in children and adolescents, both in the short- and long-term, according to an empirical review of the last 20 years of research." - American Psychological Association (August 2005)
"Do games prime brain for violence?" - New Scientist (June 2005)
"Game mocks real tragedy, gang experts say" - MSNBC (Nov 2004)
Violent virtual video games and hostile thoughts - Journal of Broadcasting & Electronic Media (Sept 2004)
"Negative effects of violent video games becoming clearer" - AFA (July 2004)
"Psychological research confirms that violent video games can increase children's aggression, but that parents moderate the negative effects." - American Psychological Association (June 2004)
"Violent Video Games: Myths, Facts, and Unanswered Questions" - American Psychological Association (Oct 2003)
"Aggressive adolescents diagnosed with disruptive behavior disorders (DBD) use their brains differently than nonaggressive adolescents when watching violent video games, and the variation could be attributed to differences in actual brain structure, according to early results of two studies being presented at the 88th Scientific Assembly and Annual Meeting of the Radiological Society of North America (RSNA)." - Duke (Dec 2002)
"Violent Video Games FAQ" - YMA (2002)
"Computer games stunt teen brains" - The Observer (August 2001)
"Playing violent video games like Doom, Wolfenstein 3D or Mortal Combat can increase a person's aggressive thoughts, feelings and behavior..." - ScienceDaily (April 2000)
|